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Thread: Toymods Dyno Day 13 - Sunday, July 2nd

  1. #136
    Junior Member Automotive Encyclopaedia Alchemist's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Hrmmm.....well a spanner in the works, I've got football(soccer) that day, and the game starts @ 11, if my car is running, I'll know after Wednesday if that's the case....I'll show up early, failing that I'll have to give it a miss this year But, it's all good, I still havn't got my trophy from last dyno day yet

  2. #137
    SO00RA Domestic Engineer 4agerolla's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    are motorbikes ok to be run on this dyno? my brother wants to come along and run his bike...

    but ill be there in the soarer, and hopefully wont blow anything up!

    chris
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  3. #138
    Building Corollas Chief Engine Builder Cuzzo's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Dont you need a special bike dyno?
    KE30 4agte - Bullet - Rick Rolled
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  4. #139
    ---------HO00NS---------- Chief Engine Builder IN 05 NT's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Quote Originally Posted by 4agerolla
    are motorbikes ok to be run on this dyno? my brother wants to come along and run his bike...

    but ill be there in the soarer, and hopefully wont blow anything up!

    chris
    i know with bike dynos they have to be strapped down, so i wouldnt think they would allow it...???

    blake

  5. #140
    Junior Member Grease Monkey CoronaC's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Quote Originally Posted by BlackSupra
    I will put money on him beating you.
    That'll be easy, unless he bring his rona, then im in trouble

    Who else is in the Over 2800cc N/A class? any other 1UZ's gona be there?

    Cheers
    Chris

  6. #141
    Junior Member Grease Monkey flynsx's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    hopefully the weather will be nice sunny, cool day go down well for me cant wait strap flyn back down to the dyno interesting to see how she goes.
    FLYNSX 267.2 kws on about 30psi
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  7. #142
    Toymods Net Nazi Too Much Toyota river's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Hi,

    Yes, I'd like to see Flyn on the dyno - nearly as much as I'd like your sig reduced to the 5-line max as per forum rules. Oh, and "habit" has one "b"

    seeyuzz
    river
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  8. #143
    Junior Member Chief Engine Builder Classique71's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Its beating the Hobbit !

    Oh poor Frodo!

    Wheres Sam when he needs him!
    Saphira - ST205 Celica GT-FOUR Group A NZ No:1/4
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  9. #144
    ---------HO00NS---------- Chief Engine Builder IN 05 NT's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Quote Originally Posted by Classique71
    Its beating the Hobbit !

    Oh poor Frodo!

    Wheres Sam when he needs him!
    sams probably doing a HG on a 7m, LMAO

  10. #145
    Junior Member Conversion King whatthe?'s Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Or a stuffed turbo on a 1G LMAO
    Project megap00 - Gave up and sold up. Money tree died

  11. #146
    Roadhouse Automotive Encyclopaedia emp?'s Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    haha oh you guys
    KE38 - 2TG
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  12. #147
    Junior Member Too Much Toyota oldcorollas's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    i think an added dimension would be for someone to time how long it takes these turbo cars to actually get on boost

    say they go from 3000rpm.... gives an idea of character if it spools in.. 2 seconds.. or 10 seconds


    oh, and as for hobbit... official has 2 i's
    "I'm a Teaspoon, not a mechanic"
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  13. #148
    Former User Conversion King Joshstix's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Quote Originally Posted by 4agerolla
    are motorbikes ok to be run on this dyno? my brother wants to come along and run his bike...

    but ill be there in the soarer, and hopefully wont blow anything up!

    chris
    Mate there is a hell of a lot of work involved in supporting and strapping a bike onto the dyno. It's really just too much time to dedicate to running one entrant on a dyno day.

    I'm not sure if SAS have the gear to effectively strap down a bike on the dyno but for the Toymods Dyno day unless it's a Toyota we wouldn't be comfortable with spending the time to run 4 or 5 cars just to run a single entrant.

  14. #149
    Junior Member Automotive Encyclopaedia Alchemist's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Quote Originally Posted by CoronaC
    Who else is in the Over 2800cc N/A class? any other 1UZ's gona be there?
    Chris
    Me if my car is working, but no changes since last time so if you already put down more than 134RWKW you will be OK It's Wayne we really need to worry about

  15. #150
    ---------HO00NS---------- Chief Engine Builder IN 05 NT's Avatar
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    Default Re: Toymods Dyno Day 13 - Sunday, July 2nd

    Quote Originally Posted by whatthe?
    Or a stuffed turbo on a 1G LMAO
    ahaha lmao aswell, , u got me there!

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